

If you don't really understand what these terms are, don't worry about it. Delay : A value determined based on the time spent from the moment the game is booted up to the moment the game file is loaded.įrame : A value that increases based on actions that happen in-game. Seed : A value determined based on the current date, time, and delay. You must also be using an actual DS and game carts if you wish to follow along. If you're reading this, it's assumed that you are already familiar with the concept of natures and IVs and have at least unlocked a majority of the content in the Pokemon game you wish to do this in. It is written with the layman in mind and is intended to be simple and easy to follow, without overwhelming the user with complex computer lingo.Īt every opportunity given there will be a picture or two that spells out exactly what to do. This guide's purpose is to walk you through the basics of RNG manipulation in the 4th Generation Pokemon games. Look no further, for this guide will show you every step of getting your dream Pokemon.
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You will have to calibrate based on what frame you actually hit in order to get the exact time at which to press A.So you've encountered all these people with shiny Pokemon with perfect IVs, and now you want to know how to get some for yourself? Now to the exciting part! Here you will finally learn how to obtain your desired ID numbers. However, due to different methods of IV generation, an optimal spread generated by Method 1 will not match the spread of a Method H wild Pokemon. When you encounter that Pokemon in-game, it is guaranteed to be shiny. Therefore, if you find a desirable IV spread in the lists above, just aim for that frame when you start your adventure. This means that you are guaranteed to find a shiny Pokemon on the exact frame on which your ID values were generated. Each column contains an even number of 0's and, by extension 1's. If you haven't already seen it, this makes hitting a particular shiny frame extremely simple. Thus, at that time, the IDs generated are. Why is this so? Because it is identical to Method 1 generation! The TID and SID are generated on one frame, from the time the game turns on to roughly after the name selection screen. In fact, it is just as easy as capturing Pokemon. ID abuse in Ruby and Sapphire is even easier than in the 4th and 5th generations. Therefore, the knowledge presented here is advantageous for obtaining a Seismic Toss Registeel with excellent stats.

More importantly, however, is that Registeel only learns Seismic Toss in Emerald and XD, and cannot learn it from any 4th Generation tutors. One example is the ability to capture Kyogre and Groudon at a lower level than 50, allowing them to be used at level 49 to gain control of the weather in the now defunct VGC metagame.Īlthough this is such a tiny niche, it is still possible to play matches from this sort of metagame during a throwback tournament. These spreads happen to be much better at lower frame counts than those in Emerald, hence they are more easily obtainable on a cartridge. With a different starting seed, we can hit completely different spreads than on Emerald. This is what sets Ruby and Sapphire apart from Emerald. Once your battery has been incapacitated in whatever manner you saw fit, it now has a permanent starting seed of 5A0. If you are too impatient to wait and you have moral qualms about tampering with your game, you may as well stop here. If you don't feel like waiting for this to happen, you will have to resort to dismantling your cartridge and physically removing the battery. Due to the game being out for nearly a decade, this is more common than it sounds, but it takes place after many hours of game play. First, your internal battery may, over time, dry up. In order to generate a constant seed, the Ruby and Sapphire cartridges must have a non-functioning internal battery. Of course, this opens up your options, but it is extremely difficult and therefore is out of the scope of this article. They undergo selection processes similar to that of FireRed and LeafGreen, where you must depend on finding common seeds and searching for desirable spreads that arise from those seeds. In come Ruby and Sapphire to the rescue! On their own, Ruby and Sapphire are difficult to abuse. There are several spreads in Emerald that are obviously sub-par. However, as we know from life, the easy way is not always the best way. The fact that it generates an initial seed of 0 at all times makes abuse as simple as finding a desired spread either in RNG Reporter, emloop, or by looking at readily compiled tablescalibrating your timer and carefully hitting the seed you are seeking.
